Blue Gate Communication Tower Key Location in Arc Raiders

Blue Gate Communication Tower Key location: the locked room in the basement of Pilgrim's Peak, its wiki container list, and the Groundbreaking quest.

Category: Key & Keycard Locations ยท Updated 20 October 2026

Under Pilgrim's Peak

Finding the door

Our map places the key's door just east of the Pilgrim's Peak marker, in the north east of the map. Pilgrim's Peak itself is marked as a red zone.

What the wiki lists

The wiki gives a container list for the room, as ranges: 2 to 4 Server Racks, 1 Weapon Box, 2 to 3 Drawers, 2 to 3 Resource Crates and 1 to 6 Loose Items.

Groundbreaking, Apollo's quest

The Groundbreaking quest, given by Apollo, opens with this key and this room. Its objectives, in order:

  1. Find a spare Blue Gate Communication Tower Key.
  2. Enter the locked room at Pilgrim's Peak.
  3. Search the room for any construction research.
  4. Find the building pictured on the whiteboard.
  5. Photograph the abandoned housing project.

The wiki lists Groundbreaking among the key's sources, but our quest data has the quest ask for the key and reward a Power Rod and the Warden Outfit (Tangerine Color).

Key facts

FieldValue
RarityRare
Weight0.25
Sell value100 coins
Sources, per the wikiScavenging; the quest Groundbreaking

More Blue Gate keys

See every key location and the Blue Gate map.

Frequently asked questions

Where do you use the Blue Gate Communication Tower Key?
Per the wiki, on a locked room in the basement of Pilgrim's Peak on The Blue Gate. Our map marks the door just east of the Pilgrim's Peak marker.
What is in the Communication Tower key room?
The wiki lists 2 to 4 Server Racks, 1 Weapon Box, 2 to 3 Drawers, 2 to 3 Resource Crates and 1 to 6 Loose Items.
Which quest needs the Communication Tower Key?
Groundbreaking, from Apollo. It asks you to find a spare Blue Gate Communication Tower Key, enter the locked room at Pilgrim's Peak and search it for construction research.
Is the Communication Tower Key single use?
Yes. Keys are single use consumables, per the wiki's Keys page, so the key is gone once the door opens.